I'm a huge fan of the works of Martin Hsu, and I asked him if I could make a 3d version of his characters.
It became a continuous work in progress, where I can study more of all the elements of a film, like modeling, rigging, animation, rendering, and composition.
A lot of friends helped me on this personal project, giving advice, helping on things that I couldn´t do at the time. I thank you so much.
The first teaser was presented at Martin´s booth at 2013 San Diego Comic Con, creating some buzz that inspired me to keep on working on it.
Let's see where it goes. =)

The original art that inspired me.

Love these guys


Earliest model

Refining shapes

Final rigging

Finished models

Lookdev study

Lookdev study

Clouds test
Pre-viz
1st animation Test
Flame test

SDCC announcement
2013 SDCC Teaser
Concept Design: Martin Hsu
Modelling: Roberto Maki and Alex Liki
Rigging: Roberto Maki and Richard Kazuo
Animation: Roberto Maki and Alexandre Eschenbach
Shading/Rendering/Composition: Roberto Maki
Sound Design: Jian Shen

2nd Teaser wip
2nd Teaser
Concept Design: Martin Hsu
Modelling: Roberto Maki and Alex Liki
Rigging: Roberto Maki and Richard Kazuo
Animation: Jason Tadeu
Shading/Rendering/Composition: Roberto Maki
Modelling: Roberto Maki and Alex Liki
Rigging: Roberto Maki and Richard Kazuo
Animation: Jason Tadeu
Shading/Rendering/Composition: Roberto Maki

Batsy Variant Color.